Mansions of Madness
Aug. 13th, 2025 04:39 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
While visiting
purplecat last year and this, $OFFSPRING and I enjoyed playing the Cthulhu Mythos game "Mansions of Madness" with her and B (and maybe G last year, too). We also enjoyed a game with $NEPHEW this year. Having discussed the possibility of a remote game with $NEPHEW and taken advice from
purplecat I have bought a copy. The second edition of this game introduced a program to take on the role of the "Keeper" (aka dungeon master) which in the first edition meant someone had to run the game for the other players. The program now tells you what you can do and provides guidance on things like how the monsters move about the board, and keeps track of monster health. It also includes some fun puzzles. Nice for me is that it plays fine on the Steam linux program, which uses a Windows emulator under the hood to allow Windows-based games to play on linux. This game is one of those that works perfectly according to the database of game support. As it's not a heavy 3-d action game or anything, it's not that surprising, I suppose.
Looking forward to playing it with the family here. $WIFE likes Cthulhu Mythos so may be willing to play with us. We probably won't get to a remote game with $NEPHEW until the Christmas/New Year holidays, though, with the time zone issue making the timing awkward. The way we play (semi-role playing, heavy co-op discussion of actions) it was taking much longer than the suggested times. It will probably get faster as we become more familiar with the game, but even so, the time difference UK-Japan is long enough to make scheduling tricky, though not impossible.
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![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Looking forward to playing it with the family here. $WIFE likes Cthulhu Mythos so may be willing to play with us. We probably won't get to a remote game with $NEPHEW until the Christmas/New Year holidays, though, with the time zone issue making the timing awkward. The way we play (semi-role playing, heavy co-op discussion of actions) it was taking much longer than the suggested times. It will probably get faster as we become more familiar with the game, but even so, the time difference UK-Japan is long enough to make scheduling tricky, though not impossible.